Hikaru no Go, volume 3 : preliminary scrimmage
(Graphic Novel)

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Average Rating
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Status
Cambridge Public Library - Teen Fiction
HOT
1 available
Hinckley Public Library - Teen Fiction
HOT
1 available
Princeton Area Library - Teen Fiction
HOT
1 available

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Copies

LocationCall NumberStatus
Cambridge Public Library - Teen FictionHOTAvailable
Hinckley Public Library - Teen FictionHOTAvailable
Princeton Area Library - Teen FictionHOTAvailable
Sandstone Public Library - Teen FictionHOTAvailable
Wyoming Area Giese Memorial Library - Teen FictionHOTAvailable

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More Details

Format
Graphic Novel
Physical Desc
200 pages : ill. ; 19 cm.
Language
English

Notes

General Note
Pages numbered from right to left.
Description
Sixth-grade Hikaru Shindo's discovery of a bloodstained game board leads to an encounter with the ghost of Go master Fujiwara-no-Sai and the formation of an unbeatable Go team.

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Citations

APA Citation, 7th Edition (style guide)

Hotta, Y., & Obata, T. (2005). Hikaru no Go, volume 3 : preliminary scrimmage . Viz.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Hotta, Yumi and Takeshi, Obata. 2005. Hikaru No Go, Volume 3 : Preliminary Scrimmage. Viz.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Hotta, Yumi and Takeshi, Obata. Hikaru No Go, Volume 3 : Preliminary Scrimmage Viz, 2005.

MLA Citation, 9th Edition (style guide)

Hotta, Yumi., and Takeshi Obata. Hikaru No Go, Volume 3 : Preliminary Scrimmage Viz, 2005.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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