Hikaru no Go : vol. 22
(Graphic Novel)

Book Cover
Average Rating
Contributors
Obata, Takeshi, Illustrator
Status
Wyoming Area Giese Memorial Library - Teen Fiction
TF HOT
1 available

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Copies

LocationCall NumberStatus
Wyoming Area Giese Memorial Library - Teen FictionTF HOTAvailable

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More Details

Format
Graphic Novel
Physical Desc
185 pages : illustrations ; 19 cm.
Language
English

Notes

General Note
Translated from the Japanese.
General Note
Vol. 1-5 in series: Shonen Jump graphic novel.
General Note
Vol. 6- in series: Shonen Jump manga.
General Note
Pages numbered from right to left.
Description
Sixth-grade Hikaru Shindo's discovery of a bloodstained game board leads to an encounter with the ghost of Go master Fujiwara-no-Sai and the formation of an unbeatable Go team.

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Citations

APA Citation, 7th Edition (style guide)

Hotta, Y., & Obata, T. (20042011). Hikaru no Go: vol. 22 (Shonen Jump graphic novel edition.). Viz.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Hotta, Yumi and Takeshi, Obata. 20042011. Hikaru No Go: Vol. 22. Viz.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Hotta, Yumi and Takeshi, Obata. Hikaru No Go: Vol. 22 Viz, 20042011.

MLA Citation, 9th Edition (style guide)

Hotta, Yumi,, and Takeshi Obata. Hikaru No Go: Vol. 22 Shonen Jump graphic novel edition., Viz, 20042011.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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